
AUDIO
PORTFOLIO

Hi! My name is Chris. I'm a sound designer for video games, mixing and mastering engineer, and an avid field recordist. I also create sound effects libraries for fellow sound designers, produce sample libraries for musicians, and love to be a helpful voice in the sound design community.
Drawing from 20 years of experience recording sound, I always strive to learn and try out new approaches on the quest to make my sonic storytelling more immersive with each project. My mission is to never lose the joy of experimenting with new ideas.
I currently work as an Audio Implementer at Sucker Punch Productions
(via DZConneX), and since 2021 I have worked on several yet-to-be-released indie titles and acted as contract sound designer and composer for Giant Light Studios.
I hold a bachelor's degree in Music Education from Osnabrück University of Applied Sciences and Berklee College of Music, and I am currently pursuing a master's degree in Sound Design for Video Games at Arts University Bournemouth (UK) via ThinkSpace Education.
I also help organize the Game Audio Boston networking group and love sharing insights about sound design and field recording through my blog.
collaborators
AUDIO
IMPLEMENTATION
Knight Tales: 3rd Person Action RPG
Wwise + Unity Audio Implementation
Square City Architect
Wwise + Unity Audio Implementation
Spaceship Engine
Wwise Audio System
Fantasy Ambiences
Wwise Audio System
GAME AUDIO
& SOUND REDESIGNS
VALORANT // Agent: Killjoy
Trailer sound redesign
Unity 5: The Blacksmith
Trailer sound redesign
Overwatch 2
"Zero Hour" trailer sound redesign
Ratchet & Clank: Rift Apart
Gameplay sound redesign
Potion Craft
Release trailer sound redesign
POST PRODUCTION
& LINEAR MEDIA
Océane Fairbanks
Nickelodeon Bumper
Océane Fairbanks
Just One More Lane Short
Natalia Mateo
De Profundis EPK
While recording at the amazing RecPublica studios in Poland, filmmaker Nadia Carolina captured intimate behind the scenes footage of ACT recording artist Natalia Mateo creating her latest studio album.
Besides handling all audio editing on the actual album, I edited, mixed, and mastered the audio of this EPK.
INTERVIEWS
// FEATURES
SOUNDS FOR MUSIC
// SAMPLE PACKS