
The field of game audio can seem vast and hard to navigate when first deciding to dip your toes into it. With game dev more decentralized and diverse than ever, it can be daunting to try and figure out how, where, and when to have a career in the sector. Shirly Spikes, Bonnie Bogovich, Rob Bridgett, Joshua Hank, Juan Uribe, Yannick Winter, Jennifer Walden, Asbjoern Andersen, and myself have collaborated on a guide that will give you a comprehensive industry primer!
Game Audio Explained covers everything from what middleware is, to how you can go about growing your network and making yourself known.
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