OP-Z Patch Dump / DAW Edition
62 synth sounds crafted on teenage engineering's microscopic groove box.
The quirky sounds of the OP-Z’s Synth Engines for your favorite DAW.
The charming & quirky digital sound of the OP-Z is now coming to the most popular DAWs and samplers. All 62 patches from my previous OP-Z patch dump MPC Expansions have been converted one-by-one into industry standard SoundFont files and other formats that are supported by a wide variety of samplers and DAWs.
I’ve been going through the samples of the original expansions one by one, cleaning them up and finding the perfect loop points so that all of them (save for some percussive patches) now offer infinite sustain. All samples are completely free of noise, recorded at 24bit / 44.1 kHz and stored as simple WAV files which makes them easily usable outside of the pre-mapped patches.
Compatible samplers include: exs24, Ableton Sampler, NN-XT, NN-19, Bitwig Studio, UVI Falcon, Sforzando, Halion Sonic.
Note that since these sounds are universally compatible, there is no effects processing included and ADSR envelopes are set to neutral by default. However, any patch you open will offer you full ADSR control in your sampler / sample player of choice.
Product Specs
Pack contents
- 62 OP-Z patches in multiple multisample formats
- 932 individual, unprocessed samples in total (24 bit / 44.1 kHz, 491 mb)
Included formats
- .exs for Logic Pro Sampler, Alchemy, EXS24 (legacy) and DecentSampler (via import)
- .nki for Kontakt 4.1 and later (not compatible with Kontakt Player)
- .adv for Ableton Live 10 Suite or newer (not compatible with Intro or Standard)
- .sfz SoundFonts for Ableton Sampler (Live 10 & earlier), Kontakt 5 & older, exs24, Sforzando, NN-XT, NN-19, & others
- Reason ReFill containing NN-XT patches
- .multisample for Bitwig Studio
- .korgmultisample for KORG WaveState and ModWave
Related Libraries
About me
Hi there! My name is Chris and I'm a sound designer and audio mixing & mastering engineer based in scenic mountain region of Berkshire County, Massachusetts. While my background has been performing and recording music, it was the process of creating my first ever musical sample pack, Low'n'Slow, that truly made me fall in love with sound design in 2019.
These days, I design and implement sound for video games, have sampled rare synthesizers and drum machines, turned field recordings into contemporary hip hop drum kits, and created loops for fellow producers to use.
I strive to provide uncompromising, meticulously captured high-quality audio assets at an affordable price and help creatives at all stages of their career find the right colors for their sonic palette. My Blog also provides insight into my process, and my gear page highlights what equipment I use to create these libraries.